I'm currently using 3ds max After adding the. Improve this question. Sweta Dwivedi. Sweta Dwivedi Sweta Dwivedi 1 1 silver badge 17 17 bronze badges. Add a comment. Active Oldest Votes. Improve this answer.
ClassicThunder ClassicThunder 8, 33 33 silver badges 49 49 bronze badges. XNA ships with an. That library adds an. Show 15 more comments. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Maya doesnt support the fbx file format so we have to use a plug-in. What an amazing coincidence Autodesk knows a lot of problems and wrote a whole e-book for fbx files in Maya.
So if you have some problems with the fbx exporter, please use this quite useful link. In the use and logic between Maya and 3ds Maya are not so many differences. The one and only diffence is 3ds MAX runs only on Windows systems. First of all there is no possibility to export a. One of those is KWXPorts. This tool allows you to put the x into 3ds Max.
But there could be some problems wiht the animations and textures of your model. In the log file are quite useful information for us. The number of verteces There you have the possibility to see the normals, the textures Blender is the Linux under the 3D modeling software, it is a completely open source program and it runs on all known operating systems.
You can do anything with blender like in the other commercial tools like Maya and so on UV Mapping, rigging, skinning Here we are, again the only solution is a plugin. What else? Blender supports the script language Python, here is a nice script for the export to xna. Sketchup is an opensource software from Google for developing 3D models.
There are two different versions available - the "normal" and the Pro Sketchup. In the normal version 3D exporting is restricted supported. You can only export your models into 2D image formats like. Active 10 years, 5 months ago. Viewed 5k times. In XNA, how do I load in a texture or mesh from a file without using the content pipeline?
Improve this question. Jake Pearson Jake Pearson Add a comment. Active Oldest Votes. FromFile method will not work on xbox or zune. You have two choices: Just use the content pipeline Write code to load the texture using. SetData , or of course to parse the model file and load the appropriate vertexbuffers, etc.
Improve this answer. Joel Martinez Joel Martinez Taylor Taylor. That method relies on the content pipeline. It actually builds the model file behind the scenes and then loads the Xnb via the content pipeline. Acedia Acedia 31 1 1 bronze badge. I believe Texture2D.
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